#ifndef SELECTVIEW_H
#define SELECTVIEW_H

#include <QGraphicsView>
class ImageItem;

class selectview : public QGraphicsView
{
    Q_OBJECT
public:
    explicit selectview(QWidget *parent = 0);
    ~selectview()
    {
        delete m_Scene;
    }

    void mousePressEvent(QMouseEvent *event);

    void initBtn();
    void ShowBtn();
public:
    ImageItem*              m_bgItem;
    QGraphicsScene*         m_Scene;

    QList<ImageItem*>       m_btnlist;
signals:
    void back();
    void startgame();
public slots:

};

#endif // SELECTVIEW_H
